I'm not sure an 1176 alike is a good example for the OP's questions about drums. It seriously depends on what you want to do, but around 10ms is pretty good starting point for getting some "punch"... For most compressors anyway... Has anyone ever noticed that snare compression doesn't... help much? Obviously it interacts with the tempo of the track, but mostly find in your head the ideal 'landing of the hit in this particular groove and then open up until the front behaves like that. It’s always there by boosting at 2kHz–5kHz. Well to be fair it's not really supposed to. The compression ratio can be set to around 4:1 and the release time to 100 milliseconds. Here is how the drum sounds without compression: Lower the Threshold as far as it will go, and increase the ratio all the way. If you’re trying to paint a wall in your house, it’s usually best to apply several … Need more thump? Compress In Stages. If it sounds tubby, then pull down 400Hz and sweep the frequency-select knob up and down until you eliminate the offending frequency. Has anyone ever noticed that snare compression doesn't... help much? Sure, it increases ratio of the attack to the sustain, but I've always found that it just doesn't DO much to sound. The threshold depends on the peak of the snare drum; feel free to experiment to get the optimum threshold. Yes god points, and just to reiturate Karloff here, the timing has to be in time with the song... make sure its musical and in time.. very Nb. Attack times are meaningless because it really depends on the compressor and how it behaves. Hey there! Reach up to 6kHz–8kHz. Has anyone ever noticed that snare compression doesn't... help much? This is the resulting sound: Drop a compressor into your kick drum channel, or group if you are using more than one kick sample to make your drum. Attack times are meaningless because it really depends on the compressor and how it behaves. Just overdo the compression, like Chris describes, so you can hear it working properly and dial it so it lets go back into the groove in a breathing manner you desire. 2ms on one compressor might sound slower than 8ms on another compressor because of how they react. It's primary function is to level up each snare shot, the effect of that levelling on the sound of the snare is just a by-product. Then pull back on ratio and threshold to taste while comparing with bypass. As you open up wider it will get more punchy, fisty, as a bigger slice gets through to punch. EQing a snare drum is easy. Need more bite? Problems with a short attack timeOne thing is very much for sure, you have to experiment with the attack time. Just a friendly reminder that political discussion, (including "offhand" and 'sideways' commenting) is. It is not hard. 2:1 Compression ratio Scan mode: RMS Smooth saturation: Yes Attack time: 5ms Release time: 10ms Output gain: 7.6dB. When compressing individual drums, the attack time is the most important control. IK Multimedia presents: Black 76 and White 2A. Compression on bass is another story since you can hear the ratio of the attack to the sustain a lot more well, but on drums it seems to just emphasize those two parts of it a bit and that's it. It controls how long it takes for the compressor to kick in after a signal exceeds the threshold. Sure, it increases ratio of the attack to the sustain, but I've always found that it just doesn't DO much to sound. In this first example I will use the standard compressor that comes with Cubase to compress a kick drum. Like I say, when doing this forget the volume for a minute and focus only on shape. You should hear that the drum sample(s) are being horribly over compressed. Naturally you should experiment with all of these settings. It is not dependent on the tempo of the song in any way. Think of the attack setting as the reaction time of the compressor. 2ms on one compressor might sound slower than 8ms on another compressor because of how they react. Most any software or hardware EQ will do the trick when it comes to EQing the snare, but some E… For snare and kick, I used to use this trick all the time.
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